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StarCraft 2 Interview on the Zerg |
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Written by lizzy
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Wednesday, 12 March 2008 |
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I stumbled upon a recent interview with StarCraft2 lead designer Dustin Browder about the arrival of the Zerg. In this interview, Dustin revealed the trials and tribulations about updating the Zerg race for StarCraft2. "The Zerg are exciting because there's a lot that they can do. The Terrans are sort of limited conceptually more than the other two races. The Protoss are all psychic and magic, who knows what they can do. And the Zerg are equally strange and alien, there's no preconceived notions as to what a Zerg creature can do, up to a point. As opposed to a guy with a machine gun, you know what they're about and have to work within those restrictions." Dustin also mentioned that with the creation of a sequel, they could take advantage of abilities/concepts which had little implication in the original, but huge potential, such as infestation. In the original StarCraft there aren't many units which the Zerg can infest; however in Starcraft 2 this ability will be used to its greatest advantage. On an end note, it looks like the Zerg will be shown to their greatest advantage in StarCraft 2: more swarm-like and proficient at infesting than ever!
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